get a rust job
JobsSalary guideJob alertsPost a job

Details

All Rust jobs.

Details

get a rust job

A curated job board for Rust engineers. Manually reviewed, Rust-only.

Browse

  • All jobs
  • Remote Rust jobs
  • Senior Rust jobs
  • Rust jobs in Europe
  • Rust jobs in LATAM
  • Worldwide Rust jobs
  • Rust jobs in United States
  • Rust jobs in Germany
  • Post a job
  • Job alerts
  • Salary guide
  • About
  • Contact

© 2026 getarustjob. All rights reserved.

  • Terms
  • Privacy
  • Refund Policy
  • Legal Notice

Details

Details

Back to jobs

Details

Backend / Robotics Platform Engineer

Intelic·Senior·Hybrid · Amsterdam

Posted Oct 6, 2026·intelic.com

Apply

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well

Bonus if you have

  • Basic hardware knowledge: you know how to power a camera and get video out of it
  • Experience with drones, robotics or other connected hardware

How we work

  • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
  • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
  • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
  • Engineers work directly with other teams to agree on interfaces

What we offer

  • Stock Appreciation Rights program
  • Travel allowance
  • Flexible pension plan
  • 25 vacation days
  • Urban Sports Club membership
  • Bike lease through 'Lease a Bike'
  • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well

Bonus if you have

  • Basic hardware knowledge: you know how to power a camera and get video out of it
  • Experience with drones, robotics or other connected hardware

How we work

  • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
  • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
  • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
  • Engineers work directly with other teams to agree on interfaces

What we offer

  • Stock Appreciation Rights program
  • Travel allowance
  • Flexible pension plan
  • 25 vacation days
  • Urban Sports Club membership
  • Bike lease through 'Lease a Bike'
  • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.
Apply
Back to jobs

Details

Backend / Robotics Platform Engineer

Intelic·Senior·Hybrid · Amsterdam

Posted Oct 6, 2026·intelic.com

Apply

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well

Bonus if you have

  • Basic hardware knowledge: you know how to power a camera and get video out of it
  • Experience with drones, robotics or other connected hardware

How we work

  • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
  • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
  • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
  • Engineers work directly with other teams to agree on interfaces

What we offer

  • Stock Appreciation Rights program
  • Travel allowance
  • Flexible pension plan
  • 25 vacation days
  • Urban Sports Club membership
  • Bike lease through 'Lease a Bike'
  • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well

Bonus if you have

  • Basic hardware knowledge: you know how to power a camera and get video out of it
  • Experience with drones, robotics or other connected hardware

How we work

  • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
  • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
  • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
  • Engineers work directly with other teams to agree on interfaces

What we offer

  • Stock Appreciation Rights program
  • Travel allowance
  • Flexible pension plan
  • 25 vacation days
  • Urban Sports Club membership
  • Bike lease through 'Lease a Bike'
  • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.
Apply
Prev
Next
Prev
Next

Browse

All Rust jobs

Open roles. Featured listings appear first; each card shows whether it is featured.

  • Kraken logo

    Senior Software Engineer - Rust - Core Services

    Kraken·Remote · Romania

    Sep 18, 2026

  • MoonPay logo

    Senior/Staff Software Engineer - Moonpay Enterprise

    MoonPay·Hybrid · Berlin / New York / London · $180k–$300k USD

    Sep 18, 2026

  • Nodveta logo

    Rust and Solana Infrastructure Engineer

    Nodveta·Remote · Worldwide · $120k–$160k USD

    Sep 18, 2026

  • Frequenz logo

    Senior Rust Engineer (f/m/d)

    Frequenz·Hybrid · Berlin

    Sep 18, 2026

  • Kraken logo

    Software Engineer II - Backend - Payments

    Kraken·Remote · Romania, Argentina, Brazil, Bulgaria, Chile, Colombia, Cyprus, Hungary, Lithuania, Mexico, Peru, Poland

    Sep 18, 2026

  • Phantasma Labs logo

    Software Engineer

    Phantasma Labs·Remote · Hybrid · Berlin

    Sep 17, 2026

  • Link Group logo

    Senior Rust Developer

    Link Group·On-site · Warsaw · $360k–$540k PLN

    Sep 17, 2026

  • Defense Unicorns logo

    Senior Software Engineer - Rust

    Defense Unicorns·Remote · United States · $149k–$201k USD

    Sep 17, 2026

  • Cube Group, Inc. logo

    SR Backend Engineer (Rust)

    Cube Group, Inc.·On-site · Chicago, IL

    Sep 17, 2026

  • Kraken logo

    Software Engineer - Rust - Payward Services

    Kraken·Remote · Argentina, Brazil, Bulgaria, Chile, Colombia, Hungary, Lithuania, Mexico, Peru, Poland, Romania, South Africa

    Sep 17, 2026

  • Palantir Technologies logo

    Software Engineer - Edge

    Palantir Technologies·Hybrid · Washington, D.C.

    Sep 17, 2026

  • NinjaTrader logo

    Sr. Software Engineer II, Backend (Rust)

    NinjaTrader·Remote · Hybrid · Chicago, IL · $140k–$190k USD

    Sep 17, 2026

  • Zscaler logo

    Staff Software Engineer - AI Security (Go/Rust/Python)

    Zscaler·Hybrid · United States · $152k–$190k USD

    Sep 17, 2026

  • Anza logo

    Senior Software Engineer - Block Production

    Anza·Remote · United States, United Kingdom, Switzerland · $180k–$300k USD

    Sep 17, 2026

  • Helsing logo

    Rust Software Engineer

    Helsing·On-site · Munich

    Sep 17, 2026

1…91011…15