
Software Engineer
Stoke Space·Mid-level·On-site · Seattle·$98k–$289k USD
Posted Oct 4, 2026·stokespace.com
Details
Details
Details

Stoke Space·Mid-level·On-site · Seattle·$98k–$289k USD
Posted Oct 4, 2026·stokespace.com

Stoke Space·Mid-level·On-site · Seattle·$98k–$289k USD
Posted Oct 4, 2026·stokespace.com
Company: At Stoke, we believe a thriving space economy will enable a vibrant, sustainable, and equitable future here on Earth. That is why we’re building Nova, our fully and rapidly reusable launch vehicle. Designed for daily flight, Nova tackles the core challenges of space transportation by reducing cost, increasing availability, and improving reliability. By radically lowering launch costs and increasing flight cadence, we’re helping create a truly scalable space industry.
Technologies: The team I'm on, Vehicle Software, makes a full in house control stack (firmware, flight computer, autonomy, ground support) in Rust. Data collected from our operations is served by a blazing fast front end written in Typescript, Svelte, and WASM, served by a Rust API. Our launch-day interface is in LabVIEW.
Roles: For full-time, we are currently hiring for a Rust-based controls engineer, a front-end engineer with experience in the stack above, and a strong software engineer with interest in working in both Rust and LabVIEW. We are also hiring software integration engineers in Kent and Moses Lake. On the intern side, we are currently looking for talented interns for our summer and fall 2027 classes (~14 week terms from March to September).
Company: At Stoke, we believe a thriving space economy will enable a vibrant, sustainable, and equitable future here on Earth. That is why we’re building Nova, our fully and rapidly reusable launch vehicle. Designed for daily flight, Nova tackles the core challenges of space transportation by reducing cost, increasing availability, and improving reliability. By radically lowering launch costs and increasing flight cadence, we’re helping create a truly scalable space industry.
Technologies: The team I'm on, Vehicle Software, makes a full in house control stack (firmware, flight computer, autonomy, ground support) in Rust. Data collected from our operations is served by a blazing fast front end written in Typescript, Svelte, and WASM, served by a Rust API. Our launch-day interface is in LabVIEW.
Roles: For full-time, we are currently hiring for a Rust-based controls engineer, a front-end engineer with experience in the stack above, and a strong software engineer with interest in working in both Rust and LabVIEW. We are also hiring software integration engineers in Kent and Moses Lake. On the intern side, we are currently looking for talented interns for our summer and fall 2027 classes (~14 week terms from March to September).
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