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Backend / Robotics Platform Engineer

Intelic·Senior·Hybrid · Amsterdam

Posted Oct 6, 2026·intelic.com

Apply

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step
Apply
Back to jobs

Details

Prev
Next

Backend / Robotics Platform Engineer

Intelic·Senior·Hybrid · Amsterdam

Posted Oct 6, 2026·intelic.com

Apply

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step

About Intelic

In a world where geopolitical tensions and security threats are accelerating, the way nations protect people and preserve peace is being redefined. At Intelic, we're building the intelligence layer for unmanned systems in defense: software that enables autonomous platforms to operate together, faster, smarter, and more reliably, across complex, mission-critical environments.

Based in Amsterdam and growing fast, we offer a rare opportunity to work on products that don't just move metrics. They directly affect safety, resilience, and Europe's security.

Why the role exists

Our drones carry more and more hardware: cameras, gimbals, servos and more. The European market is fragmented, so we need to support many different types of hardware. Right now, adding a new piece of hardware usually means our own engineers have to integrate it. We want to change that. We're building a platform that lets partners and other teams connect their own hardware and write their own driver.

You'll work alongside robotics engineers and help set the team up from the start. The APIs and system design you create will be what everyone else builds on.

If you like hard backend problems where good design directly affects how fast other people can move, this role is worth a look.

What you will do

You'll spend most of your time in Rust, working out how to abstract the communication with the hardware from the rest of the system. That could mean designing how a new camera gets configured through the API, or writing a simulated camera so you can test an integration before the hardware is on your desk.

  • Design and build the platform in Rust
  • Define the APIs that other teams and partners use to integrate cameras, gimbals, servos and other hardware
  • Make it possible for others to write their own drivers and add hardware without needing support from your team
  • Think through how each new module fits into the wider system, and plan for the cases others will run into later
  • Write strong unit tests and add integration tests, including tests against simulated hardware
  • Work directly with other teams to understand what they need from the platform and agree on how systems talk to each other
  • Help set up the team, and hand it over well once the platform is in good shape

You will thrive here if

  • You have around five or more years of engineering experience in a heavy backend language. Rust is ideal, C++ or similar also works
  • You've built platforms or APIs that other teams depend on, and you think about how your part fits into the larger system
  • You work independently. You take a problem, work it out with the team, and see it through without someone managing every step
Apply
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well
  • Bonus if you have

    • Basic hardware knowledge: you know how to power a camera and get video out of it
    • Experience with drones, robotics or other connected hardware

    How we work

    • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
    • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
    • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
    • Engineers work directly with other teams to agree on interfaces

    What we offer

    • Stock Appreciation Rights program
    • Travel allowance
    • Flexible pension plan
    • 25 vacation days
    • Urban Sports Club membership
    • Bike lease through 'Lease a Bike'
    • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well
  • Bonus if you have

    • Basic hardware knowledge: you know how to power a camera and get video out of it
    • Experience with drones, robotics or other connected hardware

    How we work

    • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
    • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
    • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
    • Engineers work directly with other teams to agree on interfaces

    What we offer

    • Stock Appreciation Rights program
    • Travel allowance
    • Flexible pension plan
    • 25 vacation days
    • Urban Sports Club membership
    • Bike lease through 'Lease a Bike'
    • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well
  • Bonus if you have

    • Basic hardware knowledge: you know how to power a camera and get video out of it
    • Experience with drones, robotics or other connected hardware

    How we work

    • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
    • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
    • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
    • Engineers work directly with other teams to agree on interfaces

    What we offer

    • Stock Appreciation Rights program
    • Travel allowance
    • Flexible pension plan
    • 25 vacation days
    • Urban Sports Club membership
    • Bike lease through 'Lease a Bike'
    • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.
  • You talk to people. You reach out to other teams, ask questions, and don't wait for work to come to you
  • You take testing seriously, and you know how to test code that talks to hardware
  • You use AI coding tools like Claude in your day to day work
  • You enjoy technical problems more than product decisions. Here, what needs to be built is fairly clear. The job is to build it well
  • Bonus if you have

    • Basic hardware knowledge: you know how to power a camera and get video out of it
    • Experience with drones, robotics or other connected hardware

    How we work

    • We're a startup, so we plan about three months ahead and things can change after that. The team you join is small and may not stay in its current form forever. Once the platform is set up, you may move on to work on the wider vehicle platform.
    • Strong unit testing is the standard. Integration tests are added where they make sense, often using simulated hardware
    • Other teams build on your APIs and integrate their own hardware, so you don't have to do every integration yourself
    • Engineers work directly with other teams to agree on interfaces

    What we offer

    • Stock Appreciation Rights program
    • Travel allowance
    • Flexible pension plan
    • 25 vacation days
    • Urban Sports Club membership
    • Bike lease through 'Lease a Bike'
    • A modern office at NDSM Plein, Amsterdam Noord. We value working shoulder to shoulder, so we're in the office 4 days a week. You also get 10 days a year to work from wherever you want.

    Browse

    Rust jobs in Netherlands

    Open roles. Featured listings appear first; each card shows whether it is featured.

    • Serokell logo

      Senior Rust Software Engineer

      Serokell·Remote · Worldwide

      Oct 6, 2026

    • OPSWAT logo

      Software Engineer (C++ or Rust)

      OPSWAT·On-site · Ho Chi Minh City, Vietnam

      Oct 6, 2026

    • Backend / Robotics Platform Engineer

      Intelic·Hybrid · Amsterdam

      Oct 6, 2026

    • Lead Rust Engineering Consultant

      Mainmatter·Remote · Worldwide · $80k–$100k EUR

      Oct 4, 2026

    • Systems Engineer (Rust)

      Dex Partner·Remote · London, England, United Kingdom

      Oct 4, 2026

    • Trading Engineer

      1501·On-site · Amsterdam, North Holland, Netherlands · $8k–$11k EUR

      Oct 4, 2026

    • Rust Systems Engineer, Browser Security

      Datamint·Remote · Worldwide · $120k–$170k USD

      Oct 4, 2026

    • Polars logo

      Platform Engineer (Rust)

      Polars·Hybrid · On-site · Amsterdam

      Oct 4, 2026

    • Kake logo

      Senior Rust Engineer

      Kake·Remote · Worldwide

      Oct 4, 2026

    • Braiins logo

      Rust Backend Developer for BRAIINS POOL

      Braiins·Hybrid · Prague

      Oct 4, 2026

    • Tempo logo

      Rust Engineer

      Tempo·Remote · Worldwide

      Oct 4, 2026

    • Polars logo

      Software Engineer - Query Engines

      Polars·Hybrid · On-site · Amsterdam, Noord-Holland, Netherlands

      Oct 1, 2026

    • MetalBear logo

      Backend Software Engineer (Rust, Fully Remote)

      MetalBear·Remote · Worldwide

      Oct 1, 2026

    • Software Engineering Team Lead

      MetalBear·Remote · London

      Sep 26, 2026

    • BlockTech logo

      Senior Software Engineer | Core Tech | Python/Rust

      BlockTech·On-site · Amsterdam

      Sep 26, 2026

    12